AI Insights · Timothy · April 2024
Top 5 City Building Games on iOS in Switzerland - Q1 2024
Discover the performance trends of the top 5 city building games on iOS in Switzerland during Q1 2024, including weekly downloads, revenue, and active users.
In Q1 2024, the top 5 city building games on iOS in Switzerland showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s an overview of how each game fared during this period, based on data from Sensor Tower.
SimCity BuildIt from Electronic Arts experienced fluctuating weekly revenue, peaking at around $11K in early February. Weekly downloads were relatively stable, with a noticeable increase to 236 in the last week of March. Active users saw a slight decline overall, starting at 4K in January and ending at 3.4K in March.
Puzzles & Chaos: Frozen Castle from BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED had a strong performance in weekly revenue, reaching a peak of approximately $7.4K in mid-February. However, weekly downloads saw a declining trend, starting at 399 in the first week of January and dropping to 116 by the end of March. Active users also decreased, from 488 at the start of January to 325 by the end of March.
Isekai:Slow Life from Mars Era Limited showed a varied trend in weekly revenue, with a significant peak at $3.9K in the last week of March. Weekly downloads remained relatively stable with minor fluctuations, ending at 106 in the final week. Active users increased slightly from 719 in early January to 830 by the end of March.
The Simpsons™: Tapped Out from Electronic Arts had a steady weekly revenue, peaking at approximately $2.1K in the last week of March. Weekly downloads saw an increase towards the end of the quarter, reaching 215 in the final week. Active users remained stable, starting at 2.4K in January and ending at 2.6K in March.
Merge County® from Microfun Limited experienced lower weekly revenue compared to other titles, with a peak of $2.1K in the first week of January. Weekly downloads were minimal, peaking at 56 in late January. Active users showed a slight decline, starting at 158 and ending at 124 by the end of March.
For more insights into the performance of these apps and other market trends, visit Sensor Tower.